![]() It’s rare that the music and sound in a game creates a calming environment, but echochrome ii certainly does just that. It’s extremely calming and not intrusive at all. The voice over only further adds to the feeling that you’re taking part in a TV show of some kind. The music used in the game is a calming mix of classical piano and the theme of a children’s TV show. SOUND: The audio aspect of e chochrome ii is actually quite impressive too. As strange as it sounds, any other additions to graphical side of the game would have probably taken something away from the simplistic nature of the gameplay itself. The use of light and shadow is particularly impressive, a visual highlight even. Taking into account what the folks at SCE Japan had to work with (blocks and spheres) they done a fantastic job with the graphics. That being said, for a puzzle game, echochrome ii is quite the looker. GRAPHICS: Similarly to the story, the fact that echochrome ii is a puzzle game means that the development team haven’t lavished a huge amount of attention on the graphical side of things. This has the added effect of making the game more accessible for a wider audience, which can only ever really been seen as a good thing. ![]() It’s is a nice little addition and makes it sound like a children’s TV show from the early 90’s. There is the use of voice-over throughout the game, but this only serves as a voice for the tutorials at the start of the game and then a form of encouragement for the rest of the game. This doesn’t take anything away from the game in this case, it’s a puzzle game by every definition of the word and the addition of a story, in any form, would probably just cloud that fact. If there was going to be any “story” associated with the game then that’s about as much as there is. The main point of the game is to get a small stick-like figure to an exit by creating shadows for him to walk on. STORY: As with most puzzle games there’s very little story in echochrome ii. ![]() Love puzzle games? Does echochrome ii sound just up your street? Read on and you’ll find out all you need to know. Not only do you have to attempt to figure out how to get to the exit, in most of the levels your first task will be to figure out exactly where the exit is! Many different obstacles will obscure the intended path, but that’s the main fun of the game. A puzzle game from the minds of Sony’s Japan Studio (the guys that behind Ape Escape and LocoRoco) and revolving around the use of the Move Controller to cast shadows onto the walls of a box in order to lead your character to a predetermined exit. I’ve got the solution to that, an inexpensive PlayStation Network game designed solely around the PlayStation Move. You really wanted a full game to play from beginning to end with this brand new control method. The next thing you’ll notice is that the disc that comes with the starter pack is only a demo disc. So you’ve bought that shiny new PlayStation Move controller, you’ve got it home, connected it to your PlayStation 3 and sat down to play some games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |